Digital learning increases cognitive and social skills (Anolli & Mantovani, 2011). This paper explores the use of Serious games (SGs) as online and collaborative learning tools. It reports the experience of an intervention addressed to 90 university students and the evaluation of the…
Space and time of human sociality include that of the sociality required by formal and informal learning: it appears crucial to understand the ways in which technological tools, environments and devices allow the creation of relationships and communications capable of enriching the experience of…