The digital environment is conceptualized as an educational space to be inhabited, according to a socio-constructivist perspective, in which learning develops through interaction with meaningful contexts. Playful learning, based on play experience and active participation, represents a pedagogical…
In the field of 0-6 education, play is the epistemological cornerstone of learning, understood not only as an experience of discovery, but as a symbolic, physical and relational practice. The emergence of hybrid educational environments, in which digital and material intertwine, challenges pedagogy…