Abstract:
This article describes an educational project based on a collaborative simulation game designed to promote understanding a text as an essential first stage in developing summarizing skills for primary school pupils. The game has been developed and tested as part of a research project, which includes experiential simulation games involving Italian primary school children in motivating activities that facilitate the acquisition of a range of skills. Each game is structured so as to take account of the cognitive load associated with the complexity of the task and enable guided and gradual learning. During the games, 37 third-grade children, divided into groups of 6 to 8 participants, engage actively with the texts in a process of co-constructing understanding through interaction, discussion and cooperation among peers. To study this process, we present a classroom discourse analysis model designed to illustrate the steps taken by the children to work together to construct the meaning of the text.