The robots are becoming more and more common in everyday life. In the last years their use has also increasingly spread to the field of didactics, starting with their use as tools in STEM education. With the advancement of social robotics, the use of robots in didactics has been extended also to…
The paper analyzes the role that artificial intelligence can assume in the definition of more stimulating and inclusive teaching-learning environments, with particular reference to the possibility of supporting teaching action through augmented reality experiences. Augmented reality allows you to…
The paper analyzes the role that artificial intelligence is taking on in teaching processes, with particular reference to the possibility of monitoring students’ attention, during lessons or during an exam, using facial recognition software and movement analysis eyepieces. If on the one hand these…
In the realization that we cannot ignore that we live in what is called the infosphere, an environment in which the boundaries between the online life and the offline life in the reality of relationships, gradually disappear, this work wants to reflect on how this new environment makes it necessary…
Through an interdisciplinary interpretation reflecting the complexity of the topic, the authors intend to provide guidelines and perspectives on pedagogical research in order to analyse AI in relation to learning and lifelong training. Is artificial intelligence really a resource worthy of…
The use of Artificial Intelligence (AI) methodologies based on machine learning and deep learning is now present in all aspects of our daily lives, including our education. The world of education, at any level, has to consider the predominant role that AI plays in the modern world. In April 2018,…
The essay proposes the analysis of the potential that an Artificial Intelligence System applied to teaching and developed within the academic context, it can represent a tool for accompaniment to improve the student learning and the teacher’s educations in e learning. The aim is to obtain a system…
We present the case study of a project funded by the Italian Ministry of Culture in which the partners were selected to experiment an urban regeneration process using AI and Big Data, together with art and design. A consortium was formed to introduce IAQOS, an experience in community AI which was…